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Shaman Concept

3D concept of a Shaman.
It was a full character process.
I made some 2D concept then sculpted it on Zbrush. Then I did some rotopology on 3ds Max, unwraped the uvs, made the textures with substance painter. A bit of rig and skin to put the character in pose. Some lights and a cam et Voila !

Shaman 3D Turn

Shaman 3D Turn

Shaman 2D concept - turn

Shaman 2D concept - turn

Shaman 2D concept - materials

Shaman 2D concept - materials